
One of the central messages in my recent keynote presentations focuses on what is consistently missing from most companies’ solutions for building world-class engagement and attracting fantastic new talent: FUN. This woeful absence and missed opportunity is beginning to get noticed and corrected by more and more organizations. Hence, the major rise of gamification in the workplace, and the widespread incorporation of modern perks (e.g., Ping-Pong tables and beer carts) into the employment value proposition. While these types of “fun” benefits used to be limited to tech start-ups, companies in all industries are following suit. Why? Because it’s ...